Undocking and ending up who knows where

I had a copule of of hours that I could play EVE last night.  I had decided on the revised fit that I wanted to use and I had all but 4 items either in my current lowsec hangar in with my alt that was in the same system.

The 4 items that I needed were 1) Medium Rocket Fuel Cache Partition I, 2) Dark Blood Power Diagnostic System, 3, Signal Amplifier II, and 4) some kind of Squire Power Grid implant (needed at least 1%).  These are not exactly common items in lowsec so I had to bounce a bit to find them.  I picked up the last 2 pieces in a high sec system.  Fully loaded and ready to go, I scanned for a wormhole in the HS system.

I found one and warped to it.  Perfect – it was a HS-LS wormhole.  The colors were goldish indicating somehwere in the Amarr empire.  My guess was Genesis.  I entered the wormhole… and the EVE client locked up.  I waited a couple of minutes, but no repsonse.  I manually killed the EVE client and called it a night.

Worst case (and very unlikely) scenario is that I went through the wormhole and someone killed me on the other side.

Best case scenarion is that tomorrow I log in and am in a nice lowsec system with lots of signatures.

Or maybe I am still in the HS system and have to find another path to lowsec.

In any case, at least I am undocked.

One year in Exile

So, I guess today is my 1 year blogging anniversary.  It is a bit anti-climatic since I have fizzled out lately.

So this is kind of a half-hearted year-in-review post.

It started with this kick-off:  Not all those who wander are lost.  Kind of funny since there was just a dev blog out about “All that is gold does not glitter.”  I’ll be getting to that shortly.

Not too long after that I wrote a review of the Astero.  The title was “Say hello to my little friend.”  It was an inside joke because I published the post a few hours after my daughter was born.  She turns 1 in a few days.

In January, I published my (now severely outdated) New Player Exploration Guide.  It has been my most viewed post.

Later in January, I kicked off my first poetry contest called “PLEX for Parody“.  It was a lot of fun and led to some great EVE poems.

In February, I hit 10,000 page views and I felt like I actually had people reading the blog.  It was pretty exciting.

I did a Limerick contest in March, it did ok , but wasn’t as good as the parody contest.

In May, I attempted my first “In-character” blog post.  May was also the first month I received more than 10,000 page views in a single month.

In July, I tried my UNDOCK project.  It lasted less than 2 months when I died ingloriously.

In August, I launched a treasure hunt.  It was way too much work.

September was where I fizzled and I haven’t done much since then.

The blog continues to get quite a few page views.  I came up just short of 100,000 views in my first year.  I am sitting at 91,977 at this moment.  That is actually quite a bit better than I was expecting.  Thank you to all that read and commented and sent traffic my way.

There is actually a bit of interesting exploration news coming up.  I like some of the changes and will be writing about them eventually.

 

 

 

Returning from Exile

It has been about a month since I posted and about a month since I played Eve.  I bought a couple of PLEX and added 60 days of game time.  I queued up a couple of long trains (Advanced Weapons Upgrades V , Heavy Missile Specialization V, Gallente Cruiser V) and logged in just twice to update my queue.  I mentioned earlier that I just hadn’t been “feeling” Eve.  I’m still not, but I am getting closer.

I have been reading some of the blogs and dev posts and started to experiment with ship fits again.  That is usually a good sign of upcoming activity.  Also, winter is coming and I tend to spend more time indoors and gaming during the winter.  So I will probably be returning to the game and playing a bit in the coming weeks.  Returning to blogging is a bit harder.  Once you get out of the habit, it takes more discipline to get back into it again.  But with expansion news and my 1 year blogging anniversary coming up, I should have more to muse and ramble about.

Mobile Planetary Interaction: Ghost Site Edition

I have mentioned once or twice that I have a love/hate relationship with Planetary Interaction.  More specifically, I love theorizing about PI and figuring out “optimum” setups, but I hate actually bringing up my planets and refreshing extractors and moving heads and hauling goods to market and selling them.  From the time I extract something to the time I sell it could easily be 3-4 months.

My lowsec planets were all set up to manufacture P2 goods with 3 day cycles of extraction.  But I  haven’t exported goods for about 3 months and it has been several weeks since I ran my extractors.  Everything has just been sitting there.  When I ran everything regularly, I think I made about 300M ISK per month on 5 planets.  Not bad, not great.  With my new mobility and lack of regular base, I have been looking for a new PI plan.

This new plan is not necessarily more profitable for the work.  It is short term and mixes well with my exploration and mobile playstyle.  It basically revolves around setting up planets every so often (or returning to already set up planets) to manufacture goods specifically for making Ascendancy implants for BPC’s that I find at Ghost Sites.

Right now, I have 1 HG-Delta, 2 MG-Deltas, 3 MG-Epsilons, and 1 MG-Gamma BPC.  I have about 300 Shattered Villard Wheels (should be just enough).  The value of these components is about 350M ISk.

To manufacture all of the above implants, I need about 150,000,000  P0 products (spread unevenly across 11 commodities).  If I run 5 planets extracting and converting an average of 4000 units per hour, then I can complete this in a month.  The idea is to use my main to run the extraction and P1 conversion and use my low skill alt to have 2 planets with P1->P3 conversion.  The value of the 7 manufactured implants is approximately 1B ISK.  The final size is only 7m3 so it can be transported in anything (no hauler or Epithal runs required).  After I take out my setup and manufacturing costs my PI setup should make about 600-650M isk in 1 month.

So I set up my planets (needed about 1 hour of training on my alt) and got them started on 23 hour cycles.  I am not sure I can keep up daily cycles for a month, but I am averaging about 5500 units per hour extraction so I have some fluff.  About half of the 150M P0 units required are Micro Organisms, Aqueous Liquids, and Carbon Compounds which are fairly easy to find.  The only tricky part is finding the right combination of planets to get an even distribution of extraction of the 11 different commodities.  Since I will have to extract 2-3 different materials from some planets, I will have to move my extraction/factories to different locations to make the most of the hotspots.  This will help me to keep from exhausting materials from the planet and keep my overall extraction rates high though.

Anyway, I had fun setting up the spreadsheets and I enjoy manufacturing the BPC’s that I find out in space.  The ISK gain is really secondary.  And it gives me something to do that doesn’t require longer or uninterrupted sessions.  The downside is that it ties me to 1 area for 30 days, but with the LS-LS wormholes about I can frequently go to a new area and still come back in the same session should I decide I want to do some exploration.  The other upside is that this is temporary.  I can leave it set up and come back to it when I have more BPC’s – or I can completely shut it down and start up new planets somewhere else if desired.  I was kind of looking for the “perfect setup” that I would keep returning to, but after not finding it (and getting tired of looking), I settled on “good enough”.

 

Malaise

I haven’t really been feeling like EVE lately.  There is stuff on my list to do, but when I have time to play, I end up doing something else.

Is it EVE?  Is it just me?  That time of year?  Not sure.  The lack of posting will continue until morale improves.