Blood Raiders Minor Annex

The Blood Raiders Minor Annex is an unrated complex found in the low-sec regions of Aridia, Genesis, Kador, Khanid, Kor-Azor, and The Bleak Lands.

It is probably one of the least popular complexes in lowsec.  If you search for fits or tips on it you will get answers like: “remember when your ship had capacitor?” or “remember when your ship could move?”  If you like a little excitement in your PVE, then this complex is for you!  Neuting, webbing, warp scrambling, and tracking disruption are all featured.  Make a mistake in this complex and you will be flying home in your pod.  After all that, the reward for completion is usually some Blood Raider ammo and possibly multiple escalations before maybe providing Corpum A-type loot.  There are certainly easier ways to make isk.

Having said that, I rather enjoy this complex.  It is certainly engaging and it doesn’t take all that long to run.  It is a fight that happens in stages and each stage requires something a little different.  I am showing the fit that I use.  It is perhaps a little unusual so I will show the fit first and then attempt to justify it.  There are probably better fits out there, but I can guarantee that this one works.

[Tengu, HAM Tengu Blood Minor Annex – Blood Crystal Tag] 

Capacitor Flux Coil II

Ballistic Control System II

Ballistic Control System II

Ballistic Control System II

 

Large Shield Extender II

Cap Recharger II

Pith C-Type Large Shield Booster

EM Ward Field II

Dread Guristas EM Ward Amplifier

10MN Afterburner II

Fleeting Propulsion Inhibitor I

 

Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile

Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile

Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile

Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile

Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile

 

Medium Capacitor Control Circuit II

Medium Hydraulic Bay Thrusters I

Medium Rocket Fuel Cache Partition I

 

Tengu Defensive – Amplification Node

Tengu Electronics – Emergent Locus Analyzer

Tengu Offensive – Accelerated Ejection Bay

Tengu Engineering – Capacitor Regeneration Matrix

Tengu Propulsion – Gravitational Capacitor

First off, the rigs and subsystems are what I am already carrying with me from this fit.  Actually this whole fit is really just a modification of my base fit to deal with the various stages of the complex.

(For a full description of the ships in each room, look at the official wiki.  It does a pretty decent job).

Room 1 – use a Blood Crystal Tag and skip this room!  Seriously.  They are only about 1million isk or so and they save you a ton of time.  Buy a handful next time you are in a hub.  If you are an absolute glutton for punishment, know that this room includes multiple waves of webbing drones combined with neuting cruisers (from 40km) along with 12 battleships.  The webbing drone is the trigger for the next wave so kill it last.  Having a stasis web (preferred) or target painter is almost required for killing the drones.

Room 2:

Stage 1 (passive tank, neut resistance):  Upon warp-in, you will be webbed by 2 stasis towers, 1 drone (trigger for next wave), and 2 elite frigates.  The 2 elite frigates will also warp scramble you.  You will also be neuted immediately by 3 elite cruisers about 30km out.  Killing the cruisers is your first priority.  Using the fit above, you are remarkable resilient to neuting as long as you are not running your shield booster.  I run just the shield hardener and let my buffer soak the damage.  I usually kill the 3 cruisers at 50% shields.  After all 3 cruisers are dead, you can safely run the booster as soon as you get back above 30% capacitor.  Usually, I am above 50% capacitor when they die.

Next, web and kill the scrambling frigates – just in case you need to make an exit.

Stage 2 (clear the webs):  Now you are at crossroads, you can start clearing off the cruisers and battleships or you can try to blitz it.  I usually blitz it.  To do this, kill the stasis towers and then web and kill the drone.  This will trigger the next wave including another web drone.  I immediately web and kill this drone as well triggering the last wave.  (If you opted for a passive tank and no afterburner, then just stay put and kill off the highest dps ships and kill the drone last).

Stage 3 (run & gun): I then activate my afterburner and start kiting. Once moving, my hardeners and cap stable booster easily cover all the incoming damage.  Send 1 volley at the Blood Raider Cathedral to trigger the Cathedral wave.  Kill the Corpus Militant Supervisor (may trigger escalation, may trigger Commander)

If you get a Commander (Dark Blood Seer battlecruiser) he will come with 4 elite frigates that can web and warp scramble.  I recommend killing them first.  Then kill the Commander (may trigger escalation and drop Dark Blood loot).

If you don’t get the escalation, you can destory the Blood Raider Cathedral.  It is also a possible trigger.

Loot: Bounties are 8-15 million isk.  If you get a Commander, he may drop Dark Blood loot.  The best loot is worth about 80 million isk.  You also may get an escalation.  Each escalation site has the chance to drop Dark Blood loot.  The final escalation will be in null sec and may drop Corpum A-type loot (best drop is worth about 900 million isk).

This site has only escalated all the way for me one time and I didn’t take very good notes.  If I get the chance to run it again and it escalates, I will post the results.  I would love it if someone could provide more details from their experiences.

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