Tengu Fit: Lowsec DED Complexes

I previously posted a fit for a HAM Tengu for Blood Raiders sites and it is one of my most viewed posts.  I was originally going to do a fit for each faction, but since you can use almost the same fit for all of them, it seemed to make more sense to combine them all in one post.  This fit works for all DED 5/10 and 6/10 complexes in lowsec.  It works for the unrated complexes too, but sometimes additional modifications are required (generally to add a shield buffer or a web).

[Tengu, HAM Tengu complex 5-6 ]

Ballistic Control System II

Ballistic Control System II

Caldari Navy Ballistic Control System

Caldari Navy Ballistic Control System

 

Cap Recharger II

Cap Recharger II

10MN Afterburner II

Shield Boost Amplifier II

Pith C-Type Large Shield Booster

[empty med slot]**

[empty med slot]**

 

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

 

Medium Capacitor Control Circuit II

Medium Hydraulic Bay Thrusters I

Medium Rocket Fuel Cache Partition I

 

Tengu Defensive – Amplification Node

Tengu Electronics – Emergent Locus Analyzer

Tengu Offensive – Accelerated Ejection Bay

Tengu Engineering – Capacitor Regeneration Matrix

Tengu Propulsion – Gravitational Capacitor

**The empty mid slots are all that need to change from faction to faction.

For Blood Raiders and Sansha’s, use two EM Ward Field II’s.  Use Mjolnir missiles instead of Scourge.

For Angels, use an Explosive Deflection Field II and an Adaptive Invulnerability Field II

For Guristas, use an Adaptive Invulnerability Field II and a Conjunctive Gravimetric ECCM Scanning Array (to help with jamming resistance)

For Serpentis, use and Adaptive Invulnerability Field II and a Sensor Booster II (to help with sensor damp resistance)

For Angels, Guristas, and Serpentis, you tank about 900dps and deal about 750dps (34km range) / 500dps (62km) using Scourge Rage and Scourge Javelins respectively.

For Bloods and Sanshas you tank just shy of 900dps and deal about 610dps (34km range) / 400dps (62km) using Mjolnir Rage and Mjolnir Javelins respectively.  Due to resists, you deal more effective damage using Mjolnir than you do with Scourge.

You can downgrade the faction ballistics controls to save isk, but you will need to use faction or meta modules or implants to make up the additonal CPU.  If your capacitor skills are lacking, you can drop a Ballistic Control for a Capacitor Flux Coil.

If you are nervous about running a complex for the first time and want even MORE tank, you can drop a Ballistic Control and add a Damage Control II.  You will lose about 30dps in damage and gain about 100-150dps in tank.  Want to really, really tank it?  You can get up to a 1300dps tank by dropping a second Ballistic Control and replacing it with a Capacitor Flux Coil II.  Then drop a Cap Recharger II and replace it with a second Shield Boost Amplifer (for Guristas/Serpentis you can use a Kinetic Deflection Field for even more tank, but it isn’t cap stable without perfect skills).  This is way overkill, but you can do it the first time and then drop your tank down gradually as you get more comfortable.

 

 

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