An interview with a developer at Eve Down Under reveals the true story of how the Nestor battleship was developed and released. The developer requested that his name not be revealed.
Interviewer: So who came up with the stats for the Nestor?
Unnamed Developer: It is actually a kind of a funny story. My girlfriend has only ever played WoW, but she wanted me to design a ship for her. She said she wanted a pet class that could also wear armor, heal and pick locks. She called it a mix between a hunter, a paladin, and a rogue. I told her that didn’t make much sense from an EVE point of view, but I would see what I could do. So I put together a drone damage bonus, a remote repair bonus, an armor bonus, and a virus bonus. She also wanted it to be able to shapeshift, but I had to draw the line somewhere.
Interviewer: That is pretty funny. Was she pleased?
Unnamed Developer: Yep. Until I made the mistake of telling her that it would never actually make it into the game. I tried to explain that no one would fly a ship like this, but that just pissed her off more. I won’t make that mistake again.
Interviewer: So what about the mass change? How did it end up being half the size of the other battleships?
Unnamed Developer: (shifts uncomfortably) I am, um, not exactly sure how that got in there.
Interviewer: I see. So how did this ship go from being a fun project with your girlfriend to being the new Sisters of Eve battleship?
Unnamed Developer: Another funny story. This one involves too many rounds of Buffalo and a bar bet with CCP Seagull. We were out at the bar celebrating how well we handled the SOMER Blink scandal and playing a few drinking games. Andie [CCP Seagull] was bragging about how good she was at designing content. I told her I had a ship that was so bad even she couldn’t design content for it. She bet me a hundred thousand ISK [Icelandic Kronor, ~ 860.00USD] that she could. So the next day at work, I showed her the ship. She was pissed, but agreed to put it in the game.
Interviewer: So did you win the bet?
Unnamed Developer: Well, technically she has until the summer patch before I win, but it is looking good so far! Easiest ISK I ever made!