Monthly Archives: January 2014

Running for CSM?

If you can keep your voting bloc when those around you

Are losing theirs and blaming it on you,

If you can trust the STV when all players doubt you,

But make allowance for their doubting too;

If you can blog and not be tired by blogging,

Or being mocked a bit, don’t deal in jeers,

Or being trolled, don’t give way to trolling,

And yet don’t drink too much or deal in tears:

If you can PVP—and not make killboards your mojo;

If you can Mine—and not make Covetors your aim;

If you can see both Incarna and Inferno

And treat those two disasters just the same;

If you can remember Revelations

Twisted by Sov holders to make a pile of ISK,

And not give up on Crucible’s iterations,

And cross the Rubicon, just to take the Risk:

If you can make a plan of all your yearnings

And risk it on a CSM campaign,

And still remember the goal at your beginnings:

To represent the players of the game

If you can force your shields, hull, and armor

To serve you long after your capacitor is gone,

And not get bitter when changes badly strike you

And see the Skills you trained to V withdrawn:

If you can chat with forum trolls and keep your virtue,

Or Skype with Devs—nor lose the common touch,

If neither foes nor alliance mates can hurt you,

If all blocs count with you, but none too much;

If you can fill the meeting minutes

With a hundred pages worth of transcript fun,

Yours is the CSM and all that goes with it,

And—which is more (?)—you can fly to Iceland my son!

I wrote this before I sponsored the poetry contest and I knew I was taking a risk that one of the participants might use this poem.  Sure enough, Mike Azariah did (and did fine job, too).  The original is "If" by Rudyard Kipling. 

You go away for a few days…

..and 11 trillion ISK disappears.


The Ancient Gaming Noob was there and has a nice write-up about it.  The most interesting thing to me was this statement:

“The Mittani himself got on coms to tell us we would be bridging into the fight in B-R5RB. We were to refit out Domis to have four energy neutralizers in our high slots and get on the titan. Our job was to drain the capacitors of hostile titans so that their repair modules would cease to function, making them easier to kill. We were not to launch drones. Nobody wanted to crash the system at this point… nobody on our side anyway… while there were still at least a dozen titans on the field to kill.” (emphasis added)

It is interesting because of the levels of strategy involved.  There aren’t just tactics on the field and organizing people and ships for staging – the actual server capabilities are part of the meta-strategy.

Awhile back, Jester had a post bemoaning the loss of tactics in EVE fights.  The basic gist was that overwhelming force wins the day.  While I don’t disagree, this fight was interesting because CFC intentionally held back drone DPS in order to keep the server from crashing and kill the ships that they had pinned down.  A good strategist adapts to the playing field and that was definitely done here.  EVE allows for some very interesting meta-game and the Goons continue to be very good at this.

While I am on the Goon bandwagon (probably won’t happen again), I’d like to point out that Goons play games other than EVE and that they have been doing creatively disruptive things for a LONG time.  Back in 2006, a group of World of Warcraft Goons “kidnapped” opposing faction flight masters and held them hostage in a hidden location until a ransom was paid.  For EVE players unfamiliar with WoW, this is nearly the equivalent of moving and hiding a stargate.  Normally flight masters respawn when killed, but the Goons used priest mind-control spells to heal and keep the flight masters alive while dealing enough damage to keep them from running back to their spawn points.  They had enough committed players to keep this up for a long time.  Blizzard (less tolerant of such things than CCP) eventually intervened and respawned the flight masters.  You can read about it here.


In other news, I am almost done with part 2 of my exploration guide.  Also, the poety contest ends tomorrow.  There are around 25 great entries so far.  Details are in the sidebar.

Strong and Content I Travel the Open Road

This is a long poem.  I am only posting my 2 favorite stanzas from it, but I especially like 2 lines:

Strong and content I travel the open road” and “We convince by our presence

Walt Whitman was a complicated man.  He is probably most famous for penning “O Captain, my Captain” about the death of Abraham Lincoln (the poem was made famous by Robin Williams in “The Dead Poet’s Society”), but he was also a forceful personality and a bit of a vagabond.  His lifestyle and writing were the predecessors for the “Beat Generation” and inspired one of its leaders Jack Kerouac (author of “On the Road”).  Whitman was also a hero to author Bram Stoker and some literary critics think that Bram Stoker’s Dracula was at least partially based on Whitman.

Song of the Open Road (sections 1 and 10)

Afoot and light-hearted I take to the open road,
Healthy, free, the world before me,
The long brown path before me leading wherever I choose.
Henceforth I ask not good-fortune, I myself am good-fortune,
Henceforth I whimper no more, postpone no more, need nothing,
Done with indoor complaints, libraries, querulous criticisms,
Strong and content I travel the open road.
The earth, that is sufficient,
I do not want the constellations any nearer,
I know they are very well where they are,
I know they suffice for those who belong to them.
(Still here I carry my old delicious burdens,
I carry them, men and women, I carry them with me wherever I go,
I swear it is impossible for me to get rid of them,
I am fill’d with them, and I will fill them in return.)

Allons! the inducements shall be greater,
We will sail pathless and wild seas,
We will go where winds blow, waves dash, and the Yankee clipper speeds by under full sail.
Allons! with power, liberty, the earth, the elements,
Health, defiance, gayety, self-esteem, curiosity;
Allons! from all formules!
From your formules, O bat-eyed and materialistic priests.
The stale cadaver blocks up the passage—the burial waits no longer.
Allons! yet take warning!
He traveling with me needs the best blood, thews, endurance,
None may come to the trial till he or she bring courage and health,
Come not here if you have already spent the best of yourself,
Only those may come who come in sweet and determin’d bodies,
No diseas’d person, no rum-drinker or venereal taint is permitted here.
(I and mine do not convince by arguments, similes, rhymes,
We convince by our presence.)
Walt Whitman, (1819-1892)

Answering my Searches

I find it interesting the search phrases that people used to find my blog.  Unfortunately Google filters out about 95% of them so I don’t get to see nearly as much as I would like.

There are a few searches though that I thought I would answer directly.  Here goes!

Search Phrase


rewards fir hi low null data relic sites high sec- 3-5M per site (data>relic); low sec 5-15M per site (relic>data); null sec 15-35M per site (relic>data)
stratios vs pilgrim lowsec For exploration/pvp?  Stratios!
eve ghost site wh Yes, they exist.  They are pirate faction oriented (not Sleepers) and comparable to null sec in hacking difficulty.  Supposedly the best BPC’s only drop in WH’s. 
is ghost site anomoly or signature anomaly
stratios review eve Here is my review
what implants improve warp speed Ascendancy
angel red light district Here is my guide
astero review eve Here is my review and my test-drive
exploration rubicon Not a question, but I think you are in the right place.
eve stratios worth it?, stratios for exploration For exploration?  Yes it is worth it.  Tengu is still better for the high-end sites, but a Stratios can enter 3/10’s and 4/10’s and a Tengu can’t.
astero scan strength vs covops frigates Astero is 37.5% flat; Covops is 10% per level of Covops skill
proteus data and relic sites It is kind of an overkill on cost and suboptimal on layout, but you can do it.  At a minium, you need a probe, cloak, scanning subsystem and covert ops subsytem.  For most fits you only get 3 midslots, so I would fit a MWD, cargo scanner and relic analyzer.  Data sites are almost never worth it.  If you find one that is, refit to a data analyzer using a mobile depot.  The other drawback of the Proteus is its large explosive hole.  Since that is the main damage type done by Ghost Sites, you need to devote some low slots/rigs to plugging it if you plan to run those (and you should)
destroy mobile depot eve, can mobile depots be destroyed Yes, but not easily.  You can put it in “reinforcement mode” with only 5000 damage, but you have to come back 48 hours later to finish the job
eve what ded can astero do I would say up to DED 3/10
can tengu enter 4/10 No.
eve scanning skills + mobile tractor unit Typical combat prober can scan it down at 2AU’s; A good one can do it at 4AU’s.
top short stories;  Although you should also read “Firstborn” because it is really good.

Sansha 6/10 Sansha War Supply Complex

The Sansha War Supply Complex is a DED rated 6/10 complex found in the low-sec regions of Derelik, Devoid, Domain, and Tash-Murkon and the null-sec regions of Stain, Paragon Soul, Esoteria, Catch, and Providence.

It is a 5 room complex with the “Overseer Skomener Effotber” serving as the final boss.  The official wiki does an ok job of laying out the ships you may encounter.  The complex takes about an hour to run depending on your fit.  There are a total of 34 battleships (4 of them faction) that must be killed with a few more that are optional.

Room 1:

1 Overseer Faction Battleship

7 Battleships

4 Cruisers

4 Frigates

Sanshas 6-10-1

Sanshas 6-10-1a

This first room is fairly easy.  There is some tracking disruption, but no other E-war.  The faction BS does somewhat higher damage, but is fairly easy to kill.  I have never seen it drop faction loot.  There are 2 gates here.  The Supply Pit is optional.  The Product Park must be done.

Room 2 (Product Park):

1 Overseer Faction Battleship

12 Battleships

6 Battlecruisers

1 Cruisers

2 Destroyers

3 Frigates

Sanshas 6-10-2

This room is mostly noteable for the number of battleships that must be killed.  Three of them start out on top of you and the rest are about 40-50km away.  I have never seen the Overseer drop faction loot.

Room 3

1 Overseer Faction Battleship

11 Battleships

7 Battlecruisers

3 Destroyers

2 Frigates

Sanshas 6-10-3

Again – lots of battleships.  If you like to loot and salvage, this is a great complex.  One of the battleships starts out around 10km, the rest are 30-50km away.  The Overseer in this room is a lot tougher.  He reps armor fairly significantly and does a lot of damage.  Armor resists are EM 60% / Explosive 75% /  Kinetic 70% / Thermal 63%.  Total Armor is 6800HP.  Armor repair is 1300 every 10 seconds.  Damage is about 470 per second (33%EM 67%Thermal) to a full-size, non-moving target.  I have seen it drop faction loot a couple of times.

Room 4

2 Missile Batteries

1 Overseer Faction Battleship

8 Battleships

11 Battlecruisers

7 Destroyers

2 Frigates

Sanshas 6-10-4

As long as you have the tank in my suggested fittings, you can head straight for the Overseer.  There is some tracking disruption, but no other E-war in this room.  The overseer likes to hang out near the large asteroid/station so you need to be careful in your approach.  I highly suggest flying manually past the asteroid and then setting a nice close orbit of 500-1000m around the Overseer.  If you aren’t careful you may get hung up on the asteroid and take more damage than you can handle.

The Overseer has a very tough tank.  Armor starts at 6800HP with very high resists against everything but EM.  Armor resist profile is EM 70% / Explosive 90% / Kinetic 85% / Thermal 85%.  In addition, he repairs 1200 HP every 8 seconds (effectively 150 armor/second).  This means you need over 1000dps if you are using Kinetic/Thermal damage (85% resists brings this down to 150dps which is also the amount repaired each second).  Using pure EM damage you need to do over 500dps.  This is one of the reasons that the Tengu with its selectable damage does so well in PVE.


My standard lowsec Tengu fitting works fine here.  It takes about 50 minutes or so to complete the complex and it kills the final Overseer with one or two reloads.

However, I have had to skip at least three of these complexes recently due to not having enough time to run them.  So I put together a faster fit.  This fit is expensive and not something I recommend if you have a tight budget or frequently lose ships or are aiming for any kind of killboard efficiency.  (I nearly lost this ship yesterday, but that was more due to a series of mistakes than anything else.)

[Tengu, Sansha 6/10 HAM $$$$]
Caldari Navy Ballistic Control System (100M)
Caldari Navy Ballistic Control System (100M)
Ballistic Control System II
Ballistic Control System II

Republic Fleet 10MN Afterburner (54M)
Pithum A-Type Medium Shield Booster (650M)
Pith C-Type EM Ward Field (55M)
Pith C-Type EM Ward Field (55M)
Shield Boost Amplifier II
Cap Recharger II

Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile

Medium Hydraulic Bay Thrusters II (30M)
Medium Rocket Fuel Cache Partition I
Medium Capacitor Control Circuit II

Tengu Defensive – Amplification Node (52M)
Tengu Electronics – Dissolution Sequencer (22M)
Tengu Offensive – Accelerated Ejection Bay (65M)
Tengu Engineering – Augmented Capacitor Reservoir (24M)
Tengu Propulsion – Gravitational Capacitor  (11M)

So that is about 1.4 Billion ISK (counting the Tengu Hull, plus a bit more when you add in the scanning/covops subsystems) .  I think it shaves about 15-20 minutes off my completion time for the complex and it allows me to kill the Overseer without reloading.


Bounties are about 35 million. 19th Tier Overseer’s Personal Affects (guaranteed drop) is about 52 million. You may also get True Sansha modules, Centum A-type modules, and/or an Phantasm BPC. The best drops I have received are a Centum A-Type Energized Adaptive Nano Membrane worth about 850 million and a Centum A-Type Medium Armor Repairer worth about 355 million. You can get more than one drop or you may get nothing.