Welcome to the Exploration Log. The semi-regular updates where I report actual exploration game time along with the results.
Game Time: Approx 4 hours (over 3 days)
Location(s): Angels Lowsec, Angels Nullsec
System Count: 7 (Angels Lowsec) + 8 (Angels Nullsec) = 15
Sites Run: Relic 1, Combat 2, Drug 1
Ghost sites seen: 0
Ship(s) Used: Tengu
Profit: ~733 million isk
Comments: My play time has been in very short bursts of about an hour per day. Because of that I have decided to combine multiple days and play sessions to form one log. In my mind, it is all one continuous session.
I started off in Angels lowsec and found a multitude of signatures. Most of them turned out to be low-level combat sites, but there were also 3 drug sites. I warped to each of them and scanned them. Two of them had junk, but the third had both Neurotoxin Recovery and Neurotoxin Control skillbooks. I refit using my mobile depot to a heavy tank fit and warped to the site. I scanned and hacked the can containing the juicy skillbooks and warped out. In the next system over, I found a relic site. I hacked and looted all the cans, but the reward was fairly mediocre (valued at about 9M isk).
The next couple of systems had nothing, followed by another system with 7 or 8 signatures. Most of them were wormholes, data sites, and low-level combat sites, but I came across an Angel Mineral Acquisition Outpost. This is technically an un-rated combat site, but it is considered the Angel’s 6/10 since they don’t have an official one. This was my first time running the complex so I was excited to try it out. When I run a complex for the first time, I tend to overtank and this time was no exception. One of the rooms has an energy neut tower so I was a bit nervous about that. My tank held fine and I was able to kill the neuting tower before it did too much damage to my capacitor. Next time, I will be more confident using a less tank, higher dps fit.
And more dps would help, because they are many, many battleships to kill in this complex. They come in waves, but it seems like it goes on forever. And there is no phat loot at the end – only the chance to run Angel Mineral Acquisition Outpost Part 2. It seems that this site always escalates, so I checked my journal for the coordinates only to find that the escalation was about 5 jumps into null sec. I don’t know if that is typical or not. I refit to be cloaky and nullified and headed to nullsec. Fortunately, it was pretty quiet. I got to the escalation system and set up some bookmarks.
I refit again to my tanky combat fit and entered the complex. Again, there were lots of waves and lots of battleships. I was definitely overtanked and was feeling good heading into the final room. The boss doesn’t show up until the last battleship in the last room is killed (at least I think that was the trigger) and he shows up with a mix of ships. I was feeling pretty confident at this point, so I did what I usually do for boss battleships: set a close orbit and start applying dps. In this case, this was a bad idea.
This boss does a LOT of damage close up. And he webs. My tank started dropping fast so I warped out ASAP (thankfully, none of the frigates had me scrambled). It took me a couple more tries before I found a kiting strategy that worked (tricky since the boss can fly about 800 m/s). Finally, the boss exploded and I approached his wreck to collect my loot. It was pretty decent: there was an A-type 10MN MWD (230M) and a Cynabal BPC (160M) as well as the guaranteed OPE (52M). Total bounties between the 2 sites were 42M. I didn’t loot or salvage the battleships due to time (and storage) constraints, but I bet there was easily another 25M or more if I would have done so.