Monthly Archives: April 2014

Exploration Log 27-30 April 2014

Welcome to the Exploration Log. The semi-regular updates where I report actual exploration game time along with the results.

Game Time: Approx 5.5 hours (over 4 days)

Location(s): Angels Lowsec, Guristas Lowsc

System Count: 16

Sites Run: Combat 6 (3 sites and 3 escalations)

Ghost sites seen: 0

Ship(s) Used: Tengu

Profit: ~610 million isk

Comments: (I have been kind of slacking on the blog front lately.  I have had some problems with wordpress and haven’t been motivated to correct them.  So I have a few blog posts hanging in drafts that I should probably publish eventually.)

I was making my way to Guristas Space, but took a tour through Angels Lowsec first.  I was able to run a pair of Angel’s Red Light Districts in the same system.  They were pretty straightforward, but only modestly profitable.  In addition to the bounties and guaranteed OPE drops, I picked up a Cynabal BPC and a Gistum B-type shield transporter.  I was continuing on my merry way when I found an Angels Annex.  I don’t think I have run one of these before, I so looked up what I might expect on the official wiki.  I had an Angels Platinum Tag in my cargo, so I skipped the first room.  The second was quite fast.  I basically just shot the shipyard to trigger the Overseer and then killed him.  That barely warrants a guide, but I suppose I will write one up anyway.  The site escalated and the Overseer dropped some junk modules and a Domination 100MN Afterburner.

At this time, I was pretty low on missiles, but the first escalation took me past one of my supply caches.  It is a Giant Secure container anchored in space and full of missiles.  I exchanged some loot for missiles and continued to my escalation.  I didn’t actually run it until the next day, but I got to the system and set up my bookmarks.

I used a mobile depot to re-fit and went in.  The ships were all about 60km out.  I just used my Javelin missiles (range 65km) and set orbit at 60km.  The Overseer battleship popped pretty quickly.  He must not have had much tank.  I bookmarked the wreck and warped out to refit.

I came back to the wreck and found some faction ammo, a Halo Epsilon implant, a Domination Warp Disruptor, and some other forgettable faction loot.  Not too shabby for an escalation.  And the site escalated again – bonus!

The next escalation was actually in Guristas space.  How convenient!  Less convenient was that the route was several jumps through null-sec space, but I refit to my Interdiction Nullifier and blazed through it.  The space was actually semi-populated, but there were no gate camps.

The next escalation dropped nothing but faction ammo and a tag.  It escalated again to Guristas space about 3 jumps away.  I ran that escalation and again got nothing but faction ammo and a tag.  I got the final escalation to null sec, but was out of time.  Hopefully, I can get back before the 24 hour timer.  Side note:  I am very unhappy that CCP changed it so that you can no longer extend escalations.  That was a very useful thing for those of us that can’t play everyday.


Home is where I hangar my Tengu

Do you have a home in space?

The closest thing I have to a home is a lowsec station in a fairly busy (or used to be) pipe in Blood Raider’s lowsec where I have my PI planets and a small amount of invention and T2 rig manufacturing.  I started it back when data and relic sites were sort of worth it – now I run jobs maybe twice a month.   I also invent and manufacture my T2 ammo there to support my roams in that area.

But I didn’t actually spend much time there.  I rarely logged out there and when I did, it was usually in space.  I had a back-up Tengu and lots of equipment there so when things went awry, that is where I would go.   (In fact, my Tengu there was named “Back-Up Plan”)

As such, it is fairly easy for me to move on.  I have done all the complexes in Blood Raider space and both of the major escalations.  I haven’t done much in Guristas space so I am going to try that out for a while.  I am undecided on setting up a base there.  Right now, I have my low-skill alt (30 days of training) hanging out there in a Blockade Runner full of missiles.  I will investigate moving my PI, but I kind of like my current setup. (I just need to clone jump back every 2 weeks or so to clear my silos and launch pads).

I am attempting to fill in some of the gaps in my Lowsec Complex Guides page.  Right now it is sadly lacking in Guristas (and Serpentis and Angels) content.  I will see if I can remedy that.

I will still bounce around a bit and occasionally run off to null sec, but I am looking forward to learning the ins and outs of a new area.  In fact, I was already welcomed to the new area by a Cyclone following me into a complex, but that is a story for another day.

In the newly founded sandbox we were promised a fuller life

As I jump from my current location into clones in distant space
And think about who owns this station – they, the previous holders replaced.
And before them others had owned it. I watched them flourish and fall.
Yet the gods of the Jovian sectors silently outlast them all.

We were living on land when they met us. They showed us each in turn
That internet space ships were useful and lasers looked hot when they burned.
They gave us space rocks to harvest they promised us ISK untold
They even gave out a space yacht that was made of solid gold.

But some there were who doubted, were lazy, or out of their mind
So they left the Jovians offer and became a plague on mankind.
They wardecced and killed with abandon and on any unlike them gave chase
And the noobs lot became a sad one, as they devoured tears from their face.

They warred on the miners and salesmen. they killed off friendly and free.
They chased away any from deep space now vacant for any to see.
And the Jovians told us, “don’t worry, build an empire of civil respect”
“A place where the friendly and helpful can build to their hearts content”.

In the newly founded sandbox we were promised a fuller life.
Which started by helping our neighbor and then stealing his boat load of ice.
M0o, Mittani, bob, and Lofty sold us a bill of goods
Claiming scamming and combat would feed us so we all covered our heads up with hoods.

They swore if we took up our weapons, that attacks on us would cease
That those who take our things from us would leave us here in peace.
But the arms and building exposed us, they drew envious attackers like flies
They took everything we constructed, then covered their crime with some lies.

So now I sit in the station, that my former alliance laid down
The current masters are tightwads, and the market will not make a sound
Because tho’ we have plenty of money there is nothing our money can buy
For the scammer controls the near markets and the prices have gone up too high.

We’re all looking for some place to setup, safe undiscovered remote.
A place to call a homeland, for those still daring to hope.
But something inside me is leery, I’m doubting it will be the case
That any find peace in a system this side of Jovian space

As the gods of the Jovian sectors plan new mazes to bring us down low
I think up schemes to take outposts that we owned many years ago.
The peace and prosperity promised may never come to this place
As long as pilots with jumpclones remember who settled this space.

– an adaptation of Rudyard Kipling’s “The Gods of Copybook Headings” by EVE player Barbara Nichole.  This won a bonus prize in the PLEX for Parody poety contest.

“Guts’ll get you so far, then they’ll get you killed”

Follow-up to the previous post.

I picked can#2.  The Tech2 implants were low-grade so I was betting they weren’t worth a ton, and I knew the tractor beam module BPC was pretty new so it had some possibilities.  Normally, I can hack at least 2 cans at a Ghost Site so I was hoping for both.

Then the 3 pilots showed up on local.

One of them, I recognized as passing through the system just a couple of minutes ago and the other 2 pilots were in the same corp.  Did he see the Ghost Site and change ships and/or come back with friends?  The Ghost site is out of d-scan range of both gates so they can’t scan me immediately.  I continue to refresh d-scan constantly while working my way through the minigame.

A Legion and Proteus show up on d-scan.   Time to bail?

I set my orbit to 1000m around the can hoping to slingshot away.  I finish the hack and collect the loot (Wetu BPC, Packrat BPC, Covert Research Tools).

I would really like that other can, but the combination of a Legion and Proteus can take me out pretty easily if they are set up for it.  Still, I think about going for it when suddenly, my engagement flag is activated and I am surrounded by rats.  About 5 seconds later the remaining cans blow up dealing a hefty chunk of explosive damage, and I am warp-disrupted.  Fortunately, I was out of range of the cans when they blew so I am only taking rat damage.

Warp disruption lasts for about 30 seconds after the cans blow up.  During that time, the rats will try to finish you off.  At the end, they all warp away.  (Note: never try to do these sites in a covops ship.  Both the explosion and the rats will kill you.)

I am aligned to a bookmark and speeding away under MWD.  Just in case the Proteus and Legion land, I want to be as far away from the warp-in as possible.

Finally, rats despawn and I warp away safely.

The Proteus and Legion are still in the system and not at either gate.  I don’t know what they are doing (maybe they came in from a wormhole?), but at least they didn’t come straight to me.  I cloak up and leave the system.

As part of my post-op review, I evaluate my decisions and my execution.  In this case, things turned out ok, but I was taking a fair bit of risk for an unknown reward.  The Epilson BPC was worth about 40-50M.  The Gamma BPC was worth about 5-10M.  The can I chose had the Wetu BPC worth about 5-10M and the Packrat BPC.  That one is still too new to have an established price.  The mobile structure isn’t even in eve-central yet.  But I was risking a billion isk ship.

The question was, how big was the risk?  The two Tech-3’s plus whatever the 3rd ship was could have taken me pretty easily.  But they had to act quickly and in conjunction.  I was counting at their hesitation.  Eventually, that is going to get me killed, but since this is only a game – that is half the fun!

“Pop quiz, hotshot. What do you do?”

Familiar lowsec system very close to home.  It is a pipe system and sees a fair bit of traffic.  But right now, you are alone.  You see  a Ghost Site.  You are already fitted to run it.  You warp to it and scan the cans.  Two of them standout:

ghost site can2 ghost site can1

(1) Which one do you choose first?

You arrive at the first can and just as you start hacking it, 3 pilots show up in the system.  They are all in the same corp.  You recognize one of them as having just passed through the system 2 minutes ago.

(2) Do you finish hacking or warp out?





(and no, shooting the hostage is not an option…)